OR: Ghost Giant is an emotional three- to five-hour-long puzzle and narrative-driven experience where you help the kid Louis around his daily life. What can you tell us about the game’s campaign? It was a sanctuary, the ultimate escapism. In VR, you can really enter the game world in a different way, and we wanted to make the most of that.įor the style and setting of the world, we drew inspiration from building miniature cardboard towns as kids and immersing ourselves in them, wishing that the toys who inhabited them would spring to life. Olov Redmalm: Early on, we talked about how awesome it would feel to enter the role of someone giant, taking care of a little guy who actually sees you and reacts to what you’re doing. Full Oculus Interview What was the inspiration behind Ghost Giant? How has the game changed over time? You can also find the full interview below. You can check out the full post on the Oculus Blog website. Oculus sat down with Olav Redmalm to hear more about this interactive show and game. Elfgren joined the project as a writer, she brought new depth to the story and its characters.” Yeah, cats seem to be a little more popular than bats. I'm speaking at a very high level here because you end up doing far too many tasks to list in a review.“In the prototype, Louis was actually a bat instead of a cat, and you’d save him from a couple of bullies,” explains Creative Director & Art Director Olov Redmalm. Tasks include rotating buildings, searching for objects, throwing stuff at targets, and leading characters to certain points. Also, some characters repeat lines way too often which gets annoying fast.The gameplay merely involves you standing in a central spot as the Ghost Giant then you interact with your surroundings in order to move on to the next scene. The voice acting is mostly superb although some voices seem out of place like one character whose southern accent stands out like a sore thumb. As you progress, you'll come across many charming characters and they reminded me of the animals in the Animal Crossing universe although looking at them in VR makes them much more adorable. You play as this ghost and after the little guy gets used to you, you help him perform tasks that would be much more difficult if he attempted them by himself. Anyway, he soon sees a giant ghost emerge which he is initially afraid of.
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